Apprentice

Apprentices are the entry-level class that later on leads in both Mage and Cultist, along with their respective trees. In order to become an Apprentice you need 100 points in mcMMO stats, as well as a higher-ranking Mage or Necromancer (anything above 'Mage' or 'Cultist') to agree to take you on.

After you are recognized as an Apprentice, your chat tag will reflect the color of your apprenticeship, becoming either purple (necromancer) or aqua (mage).

You can become a Mage or Cultist at 200 mcMMO points, although permission might be needed from the leader of the faction if there is one at the time.

Apprentice Skills / Spells
McMMO Skills

Acrobatics, Swords, Herbalism

Apprentice Wand & Spells

(To create, /ms craft Apprentice. You will need 1 Golden Hoe and 3 White Wool.)

1 : Arrow --- ''1 redstone, 3 second cooldown. Launches an arrow at your enemy''.

2 : Jump --- ''4 redstone, 15 second cooldown. Jump between 5-10 blocks in the air.''

Apprentice Equipment
Apprentices are able to use leather armour, and fight with stone weaponry.

They are able to use iron pickaxes in order to mine for redstone, which is necessary for their spells. They cannot use brewing stands or enchanting tables, however they can interact with enchanted items of their permission rank and potions.